Updating our benchmark suite for 2017 and beyond _ ars technica

If you’ve looked at some of our reviews in the last couple of days, you may have noticed a few different benchmarks and some new charts that we weren’t using before. Little league baseball age chart 2016 We don’t usually do this, but behind the scenes we’ve just given our benchmark suite a comprehensive update for the first time since 2013. El patio mcallen In the interest of keeping you all informed and letting you know what we’re thinking here on the Ars Orbiting HQ, this is a good opportunity to run through the tests we do, why we do them, and why we care about benchmarks in the first place. How to build a fence in minecraft Charts

We may use benchmarks other than these when we’re doing in-depth component reviews of the latest flagship processors or graphics cards, but generally speaking in phone and laptop reviews these are the standard benchmarks we’ll be running on everything.

Our primary CPU test is Geekbench 4 from the fine people at Primate Labs. Knuckleball pitch It replaces the previous version, Geekbench 3, and scores from Geekbench 3 are not comparable to those from Geekbench 4.

Geekbench measures many different aspects of single- and multi-core CPU performance, cryptography performance (increasingly important as enabled-by-default encryption becomes more prevalent), and memory performance. Sprinkler system diagram Primate Labs has provided extensive detail on Geekbench 4’s CPU workloads here.

If you’re interested in knowing more about what has changed in Geekbench 4, Primate Labs’ John Poole gave a great interview to XDA last year talking about how the test had changed. How to pitch faster At the high level: huge performance increases in mobile chips enabled better parity between the desktop versions of Geekbench and the mobile versions, and the tests have been tweaked to make it easier to make performance comparisons across platforms and across architectures. Hotels in dripping springs texas The way the test runs was also changed to minimize throttling in heat-constrained systems.

Geekbench 4 also adds a new GPU compute benchmark that works with OpenCL, Nvidia’s CUDA, and Android’s RenderScript APIs. Landscape photos Lots of apps these days will use GPUs to accelerate specific tasks and take some of the load off of the CPU, and this number will be of particular interest to people who use GPUs to run apps like Photoshop or Premiere or to crunch numbers rather than run games.

On our desktop platforms, we’ll also continue to use Maxon’s Cinebench R15, a combined CPU and GPU benchmark. High pitch eric periscope It spits out one big number for both single-core and multi-core CPU performance, and since it takes a while to run, it can be a decent indicator of heat-related throttling issues. Spring training schedule arizona Browser benchmarks

Historically, browser benchmarks have been used mostly to compare different browsers running on the same system and how the performance of different versions of the same browser evolved over time. Lanscaping In the early days before decent smartphone benchmarking apps became a thing, they were also useful as a rudimentary way to compare performance between different devices. Driveway Today’s benchmarking tools have gotten good enough that we don’t need to rely on them as much, so we don’t.

We’re still using three browser benchmarks that we consider to be reasonably modern: Google Octane, Mozilla’s Kraken, and Browserbench.org’s JetStream. Fastest softball pitcher in the world Just be aware of their limitations; they’re not super helpful when comparing different platforms, and they’re also primarily an indicator of single-core CPU performance and not multi-core CPU performance. Brick fence designs GPU benchmarks

Our primary cross-platform GPU benchmark is Kishonti’s GFXBench. Little league baseball field dimensions The test offers a variety of high- and low-level benchmarks, and we stick to the high-level ones: we’re still using the T-Rex and Manhattan tests, and now we’ve added the more punishing Manhattan 3.1 and Car Chase tests. Garden snake baby On Windows and Android, these are all OpenGL graphics benchmarks. Little league pitch count rules 2016 In iOS and macOS, we run the Metal versions, which don’t include the Car Chase test yet (the OpenGL versions aren’t being updated on Apple’s platforms, presumably because Apple itself appears to have given up on keeping its OpenGL implementation even remotely up-to-date).

GFXBench offers two different types of tests: “onscreen” tests and “offscreen” tests. Home design ideas for small spaces There has been some confusion about the two in the past, but the difference should be fairly easy to understand. Outdoor furniture plans free download Onscreen tests run at the native resolution of the device’s display panel, which tells us how good a given GPU is at driving graphics on a particular display. Wyevale woodbridge If you have one laptop with a 1080p screen and one with a 4K screen and both are using the same model of GPU, the 4K system is going to score significantly lower in the onscreen tests because that GPU is pushing more pixels. Frances bean cobain art Offscreen tests render the scenes at 1080p on every device regardless of the screen’s resolution, which puts all the GPUs on even footing so that we can definitively say “all else being equal, GPU X is better than GPU Y.”

On Windows PCs, we also run four tests from the most recent version of 3DMark: Cloud Gate, Sky Diver, Fire Strike, and Time Spy. Rooftop bars near me Where GFXBench helps us measure OpenGL performance, 3DMark covers DirectX performance, and those four tests cover several versions of DirectX up to and including version 12. Patio town burnsville And the Cinebench R15 GPU test rounds things out with another OpenGL-based test on both Windows and Macs. Little league baseball Storage benchmarks

This part of our suite is unchanged. Pitch in In Windows and Android, we measure sequential read and write speeds (behavior you’d see when downloading or copying a single large file to disk) and random read and write speeds (what you’d see if multiple programs were making a bunch of small writes to the disk, as happens often if you’re multitasking). Irrigation supply store near me AndroBench is the utility we use to make these measurements in Android, and in Windows we use CrystalDiskMark.

Things are more complicated on Apple’s side of the fence because the storage benchmarks are either not as robust or nonexistent. El patio des moines The few storage benchmarks that exist in iOS are badly out of date and offer no customization options, so rather than provide potentially bad numbers, at this point in time we err on not providing iOS storage speed numbers. Softball pitching videos For macOS we use QuickBench, which isn’t as good as CrystalDiskMark but does at least let us measure peak sequential read and write numbers. Lattice energy chart Why benchmark?

Let’s begin by stating the obvious: benchmarks don’t always tell you much about what it will be like to run actual apps. Baseball online You can’t point to a specific Geekbench score and declare that it meets the minimum requirements for running Photoshop well. Small garden design pictures Same for 3DMark and any given game at a given resolution or detail level; they can give us some idea, but it’s also not really the point.

Benchmarking is primarily about comparing the relative performance of two or more systems using a consistent, repeatable set of tasks. Landscape calculator We can use these numbers both to track generational improvements as new hardware replaces old hardware and to track how the same chips perform in different devices. Softball drills for 10u The first part doesn’t always feel important today, since the performance of mainstream laptop and desktop chips has largely plateaued, and smartphone chips are beginning to show signs of doing the same thing, but it’s still useful for people replacing something that’s more than a year or two old.

That second part has become especially important in the age of smartphones, tablets, and fanless laptops, where the design of any given device’s heatsink can have a big impact on performance. Building a deck step by step Under ideal circumstances, a Qualcomm Snapdragon 821 or an Intel Core m3-7Y30 is going to run about the same in just about any system. Georgia tech softball In the real world, this is heavily dependent on how good each individual device is at dissipating heat and letting the chips run at their maximum speeds.

Because benchmarks usually put a respectable amount of strain on the components inside these gadgets, then, they’re also a good way to suss out certain kinds of design flaws. Fences august wilson Look at the benchmarking charts for something like Huawei’s MateBook tablet from last year or a Snapdragon 810 phone, for instance, and it becomes clear that heat is a problem for these systems. Pitching drills This means that not only will heat impact the day-to-day speed of your device, but that it may not last as long since excessive heat shortens the life of batteries and other components.

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